A Warm Night

A WARM NIGHT
An entry to the Rendering Competition by
- Adarsh Djeacoumar and Anh Tuan Tran

480 x 320 1920 x 1280

Our Stats

1920 x

1280

Resolution

~0.75

Render time (hrs)

600

Samples

~80000

Faces

Idea

- We decided to keep our scene simple and derived inspiration from things we saw in our neighbourhood. To maximize the features of our ray tracing engine, we experimented a lot and arrived at a hopefully good scene.

- We used Blender to model our scene. Some of the objects in the scene were hand modelled as well.

- We highlight the major features used in the scene here.

- Disclaimer: It is a night scene and hence is better in night time!!

  Implementation

The Basics

Features

Post Processing

Bloom Pass

- ​The bloom effect produces fringes of light extending from the bright area in an image. This effect creat an illusion of intense bright light happening in the scene. To get this effect, we first extract the bright area of the rendered image. We apply a 2D convolution to blur the extracted brightness image then add the blurred image (scaled by a constant factor and pixel intensities) to the original image. We repeat the convolution and addition several times to produce the final image that has the bloom effect.

- /rt/renderer.cpp

Post Processing

- As a post processing step, we do do a bit of contrast adjustment and then gamma correction for our scene. To reproduce image textures (environment, book texture images) exactly how we percieve them on our screens, we apply gamma when we read the images. Works wonders when we correct gamma back, the result of which is the scene here!! Color correction is really important!

- rt/renderer.cpp; core/image.cpp; core/color.cpp

Credits

- We would like to thank Prof. Slusallek, our tutor Philippe Weier and the others too for helping us throughout the semester. And our friends for their valuable and creative inputs and discussions when creating our scene. And lastly, past year submissions for their amazing renders. It was a pleasure thinking about how a particular effect is achieved.

- The more complex models were downloaded and are linked here. Book,Vase,pen,penholder,orb,curtain. The entire scene contains approximately 100K triangles.

- The website was built using Nicepage. This a joint project implemented by the members of group1 - Adarsh Djeacoumar and Anh Tuan Tran.